My first Godot game


Hello guys, I finished the game about two weeks ago and send an email to CoolMathGames Director Alexander Feigenbaum for non-exclusive license of the game thanks to Selling web games guide by Nyunesu

But he kindly rejected and pointed out the shortcomings of the game and I didn't want to demoralize myself for this because it was the first full game I made and course it would have flaws.

Alexander Feigenbaum's E-mail Screenshot

One of the shortcomings I saw in myself was that I developed the game without sharing it with anyone other than my best friend or without getting ideas, and I would like your help to overcome this mistake. My goal is to start my own small indie game team and I still have a long way to go, but I think we have to start somewhere.

That's why I'm open to any constructive comments, no matter how painful :)

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